Dark Matter (2015)
"Bad Guys Have Way More Fun"
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Sex manna áhöfn yfirgefins geimskips vaknar úr dvala í ystu kimum geimsins. Minni þeirra hefur verið þurrkað út og þau muna hvorki hver þau eru né hvernig þau komust um borð. Einu vísbendingarnar um hver þau eru eru farmrými fullt af vopnum og áfangastaður: afskekkt námunýlenda sem er í þann mund að verða að vígvelli. Án þess að vita með hverjum þau standa þurfa þau að taka banvæna ákvörðun. Munu þessir minnislausu einstaklingar snúa baki við sögunni, eða mun fortíðin ná þeim?
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3 þáttaraðir · 39 þættir
1Being Better Is So Much Harder
The scattered survivors of EOS-7 battle to regroup amidst the backdrop of corporate war. Ryo Ishida, now emperor of Zairon, makes an enemy of his former allies, while the past comes back to haunt the crew of the Raza.
2It Doesn't Have to Be Like This
The crew of the Raza target an Ishida research station in an attempt to take back the Blink Drive.
3Welcome to the Revolution
After receiving a distress call from a former associate, the crew of the Raza find themselves in the middle of a colony's fight for independence.
4All the Time in the World
Unbeknownst to the rest of the crew THREE has been trapped in a time loop, reliving the same day over and over. He must convince his crew mates that what's happening to him is real and find a way to stop the loop. Meanwhile, a mysterious mercenary infiltrates the Raza and THREE must deal with Sarah's new reality.
5Give It Up, Princess
A friend of Adrian's is taken captive by one of Tabor's rivals, demanding a specific data file in exchange for her release. When the crew discover that the file contains information about the construction of a secret Ferrous battle fleet, they agree to help in exchange for the file. The only problem is Adrian isn't exactly sure where Tabor hid the data file.
6One Last Card to Play
Familiar faces from the past return, causing havoc and forcing the crew to scramble to save their already damaged reputations.
7Wish I Could Believe You
An injured crew member is haunted by the past, unaware of the dangers that are lurking in the present.
8Hot Chocolate
While providing safe transport for some allies, the Raza comes under attack from within.
9Isn't That a Paradox?
When the Blink Drive self activates during a diagnostic, the Raza and its crew are transported through space and time.
10Built, Not Born
A distress call from the Android's friend Victor leads to answers about Two's past.
11The Dwarf Star Conspiracy
One of the Android's newly discovered memories leads the crew to a suspicious Dwarf Star facility on Nova 17.
12My Final Gift to You
Ryo takes a hostage to trade for the Blink Drive, but his former crew are not his only opponents.
13Nowhere to Go
The Raza's crew attempt to unite Ferrous' enemies and put an end to the corporate war before the new fleet can be used.
1Welcome to Your New Home
The crew awakens to find themselves prisoners on the Hyperion-8 Maximum Security Galactic Detention Facility.
2Kill Them All
Imprisoned in Hyperion-8, the crew must negotiate attempted assassinations, extraditions, and behind-the-scenes machinations as they plot their escape.
3I've Seen the Other Side of You
The neural link triggers a dangerous glitch and the crew start to turn against each other while hiding out in empty space in an effort to lose the GA.
4We Were Family
Three manages to reconnect with his former crew. The Android ends up in some unique company.
5We Voted Not to Space You
The Android goes undercover to try and help the crew track a dangerous, yet familiar, foe.
6We Should Have Seen This Coming
Desperate for money, the Raza crew follow Nyx's lead on an op, only to discover that their target is a personal one.
7She's One of Them Now
Three crew members infiltrate a highly secure facility with the help of their handler.
8Stuff to Steal, People to Kill
A Blink Drive test goes awry, propelling the Raza to a parallel reality.
9Going Out Fighting
The crew takes a dangerous mission inside Dwarf Star Technologies in a desperate bid to save their ailing leader.
10Take the Shot
Mayhem on the ship sheds light on some crew members' dark pasts.
11Wish I'd Spaced You When I Had the Chance
The crew races against time to track down and locate a missing Three and Five before the Galactic Authority gets to them first.
12Sometimes in Life You Don't Get to Choose
Four's loyalty is put to the test when he attempts to reclaim the throne of Ishida.
13But First, We Save the Galaxy
The crew of the Raza works to prevent the destruction of a space station and prevent an all out corporate war.
1Episode One
Six strangers awake amnesic on a marooned and damaged spacecraft. Quickly however they discover their personal talents and from there struggle to understand who they are and what has happened to them.
2Episode Two
The motley crew discover a small mining colony on a planet that happens to be the target of big corporations. Discovering their identities brings each one to question who they really are.
3Episode Three
When the ship mysteriously veers off course, suggestions of sabotage abound, fueling the onboard paranoia. A perilous spacewalk is required to bring the ship’s systems back online.
4Episode Four
The past comes back to haunt members of the crew during a stopover at a space station, during which Four makes a stunning discovery, while Two and Five learn that some games of chance come with surprising risks. Elsewhere, Six receives some unwanted attention at a local clinic; and One and Three's attempts to sell the weapons in their cargo hold lands them at a dangerous disadvantage.
5Episode Five
The crew members find themselves trapped on a freighter with victims of a plague. Will someone on the team be infected by that terrible plague?
6Episode Six
Chemical hypnosis and the ship's neural link are used to explore the memories secreted away in Five's subconscious, during which she uncovers the dark truth about Four and Six's violent pasts. She also learns about the circumstances that landed her on the ship and gains some insight into the idyllic childhood of a mysterious little boy.
7Episode Seven
The crew finally gain access to the secret room in the ship's underbelly and among the items they find inside are a sunny android and a desperately ill woman who reveals a connection to Three.
8Episode Eight
The crew stop at a space station to refuel and rest, but Six has a different agenda, which has to do with revenge. Meanwhile, One is taken aback by an unwelcome revelation.
9Episode Nine
Four abandons the ship to embark on a reckless mission to reclaim his past and the crew are left wondering whether they should rescue him or let fate run its deadly course.
10Episode Ten
The crew takes on a job stealing a device from a rival corporation, but another team of mercenaries have the same goal.
11Episode Eleven
The crew plots to reclaim the ship from the mercenaries that are determined to deliver them to the Galactic Authority.
12Episode Twelve
The team's handler sends the crew on another mission to retrieve a scientist being held against his will.
13Episode Thirteen
Crew members are targeted, and paranoia mounts as they search for the perpetrator; the person responsible for the mind-wipe makes a move.
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